Slove · 2023 · Mobile · Client work · Research led

Helping musicians trust a venue with a $1,500 gig

Problem

Slove books musicians into venues, often for over a thousand dollars a gig. The flow was “pay now, sort out the details later”, and people backed out at the payment screen.

My role

Product designer for the mobile app on a freelance client project. Teammates covered the desktop app and research; on mobile I ran discovery calls, card sorting, IA, prototyping and usability testing through to delivery. Shipped to the client in 3 months, then stayed on for another year on the product and website.

Outcome

Task success went from 60% to 100% across three rounds of moderated tests. In the live app, conversion rose 15 points and abandonment fell 18 points.

Velvet
89.1%match
4.6Lisbon, Portugal
Velvet$950
Club | Loungeper gig
9:41
Discover
Café Angelina
95.8%match
4.5Stockholm, Sweden
Café Angelina$1,500
Bar | Night clubper gig
Discover
Search
Insights
Messages
Bookings
Stardust
92.3%match
4.7Berlin, Germany
Stardust$1,200
Live music | Barper gig

Committing $1,500 on that little information felt like a gamble. So people didn’t.

60% → 100%Task success (12 of 12, final usability round)
+15 ppConversion rate
-18 ppAbandonment rate
+25 ppUser confidence

Moderated tests, 12 users per round. Confidence from a one-question survey after the flow. Conversion and abandonment from the client’s analytics, old flow vs new.

What the research surfaced

75%

Couldn’t find event details

Basic event info was buried in the navigation. Users had to hunt for what should have been obvious.

7 of 12

Hesitated to pay

Without upfront equipment needs, timing, or responsibilities, paying felt like a leap of faith.

The insight

I expected the fix to be fewer steps. The research pushed me the other way: users wanted more to go on before committing.

Every interview landed on the same thing: people would happily spend longer if it meant understanding what they were agreeing to. So I designed for clarity, even where that meant adding steps, and tested each fix with users before the next.

Round 1: swipe to scroll navigation

Swiping felt too much like a dating app. Scroll and dark mode gave a more professional feel.

swipe · scroll
9:41

Discover venues

Stockholm, Sweden

Café Angelina

rating4.5

$1,500

per gig

Music genre

Bar
Night club

Match

95.8%
Copenhagen, Denmark

Stardust Lounge

rating4.7

$1,800

per gig

Music genre

Cocktail bar
Live music

Match

92.3%
Berlin, Germany

The Velvet Vault

rating4.6

$2,200

per gig

Music genre

Speakeasy
Jazz

Match

88.7%
Home
Discover
Profile
9:41

Discover

95.8%
match
4.5
Stockholm, Sweden
Café Angelina
Bar | Night club
$1,500
per gig
92.3%
match
4.7
Copenhagen, Denmark
Stardust Lounge
Cocktail bar | Live music
$1,800
per gig
88.7%
match
4.6
Berlin, Germany
The Velvet Vault
Speakeasy | Jazz
$2,200
per gig
94.1%
match
4.4
Amsterdam, Netherlands
Neon Atrium
Concert hall | Electronic
$2,500
per gig
Discover
Search
Insights
Messages
Bookings
loading
swipe — feels like dating

Round 2: “likelihood” became “match %”

Made cards fully clickable, cut the info density, and rewrote confusing booking-probability copy.

before · after
Equinox
Likelihood: 95.8%
95.8%
match
Simplifying…
Equinox
Hip-hop | Rap | House · Stockholm, Sweden
Likelihood
95.8% — high booking probability
Based on genre overlap, response history, calendar availability and prior venue audience match.
Shows: 124Avg reply: 6h$1,500/gig
4.5
Stockholm, Sweden
Equinox
Hip-hop | Rap | House
$1,500
per gig
only this is clickable

Round 3: credibility signals on profiles

Venue profiles felt unreliable, so I added proof of played gigs, upcoming events, and social links.

no proof · now feels legit
No reviews · No history · No socials
adding proof
4.8(243)
0gigs played
3upcoming
Socials
feels unreliable

A deliberate trade-off

Booking time went up. Everything else went up too.

The new flow takes almost twice as long. Task success, confidence and conversion all went up anyway, because users finally understood what they were agreeing to before hitting “pay.”

Decisions

Four calls, what each replaced, and what it cost.

Scroll and dark mode

instead of: Swipe (read as a dating app)

cost: A more playful feel

Four facts per card

instead of: The full match explanation on the card

cost: The score explanation sits one tap deeper

“Match”

instead of: “Likelihood”, the model’s word

cost: A slightly less precise word

Showing “0 gigs played”

instead of: Hiding empty proof

cost: New venues look untested

60% → 100%Task success rate

Conversion up 15 points and abandonment down 18 points in the live app after the client shipped. In testing, the tasks people failed in round 1 were the ones the research flagged first: finding basic event details. By round 3, 12 of 12 got through.

Reflection

The obvious fix would have shipped in a week and made things worse. The research is what stopped me.

This is the project that taught me to trust the research over the obvious answer. If you’re designing for trust in a high-stakes flow, payments, bookings, anywhere people hesitate before committing, I’d love to compare notes.

natalia.wlwsk@gmail.com →